[MG] good optical mouse? (Was: good 2-button mouse?)

Bill Reburn bill at pacificcoast.net
Sat Dec 14 16:28:46 PST 2002


I can't find any right now - but there is always an ad running in a couple
gaming magazines (maybe MacAddict also).. There is some mouse that has more
than double the res. of anything on the market. I believe it may be
specifically designed for your purposes..

Have you asked over at the MacNN or MacAddict forums?

On 12/14/02 12:29 PM, "Nevin Steindam" <thenevin at ameritech.net> wrote:

>> Nevin, do you find the performance of your optical mouse sketchy on all
>> surfaces? Do you use just your desktop? Is it glossy?
> 
> I'm using a soft mousepad with a good surface and picture for lasers.  No
> thin lines or anything else that easily confuses the mouse.  It works fine
> for normal computer activity.  The problems happen if I try to move fast in
> a game.  As far as I can tell, this is just a limitation of the laser
> technology.
> 
>> Either that - or you have a lower optical
>> resolution with your mouse. The newer ones are higher (can't quote numbers),
>> and provide a pixel to pixel higher perfromance rate than a 'normal' or
>> older optical mouse.
> 
> That is probably it.  I'm using a two-year-old Kensington mouse, and I
> think at that time there was only one basic resolution used by all optical
> mice.
> 
> Can anyone else who's had similar trouble with old optical mice (works fine
> in normal circumstances, but not in intense games) confirm for me that the
> problem went away with newer, fancier optical mice?  I'll probably be
> buying a new one within a few months (to replace the 1-button Pro Mouse
> that I'm using on my second computer), and I'd like to be confident that it
> will work.
> 
> Thanks,
> Nevin
> 
> (By the way:  If anyone else is using a Kensington optical mouse, I've
> found that its performance is much better if you turn the Kensington
> drivers OFF.  Under OS 8/9, at least.  I'm just using the aforementioned
> Pro Mouse on my X machine.  The Kensington drivers do some cool tricks that
> can be useful in normal applications, but the standard Input Sprockets do
> everything you need in games.  And in many games, especially ones based on
> the Quake 3 engine, I couldn't turn around at even a moderate speed until I
> disabled the drivers.  After that, everything is fine as long as I don't
> shoot around as fast as I can.)








Bill Reburn



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