>This is my understanding of how RamDoubler worked (this is from using >several versions and a bunch of company faqs). > >Lets say you have 100 megs of ram. Ram Doubler 8 gave you 300 megs >(later versions tripled instead of doubled). Now you could only assign >a program as much ram as you physically had, but, and this is the >biggie, it no longer mattered that your OS needed 40 megs. You could >still assign Photoshop 100 megs instead of only 60, and with triple the >ram you still had 160 left for your other programs. Lets see, SF = >40mb, Pshop = 100mb, Freehand = 50, Quark = 50 and enough left over for >Maelstrom, Fetch, Eudora and Newswatcher. Not too shabby for a Mac with >only 100 megs of ram. Kinda. This is what's going on at the user level. But RAM Doubler doesn't "give" you additional memory any more than StuffIt gives you additional disk space. The way RAM Doubler does its magic is twofold: 1) it makes available to other programs memory that is reserved by a running application but not currently in use and 2) it replaces Apple's Virtual Memory system with an (arguably) more efficient one. In later versions of the OS (maybe 8.5 and onward) Apple's VM became far better than it used to be, and is always enabled by default. Virtual memory of any sort means that when memory is full, parts that aren't being used get written out to disk for later retrieval when needed, so that space can be made for programs that need it now. OS X (and all modern operating systems, including Windows NT/2000/XP) always are running Virtual Memory). The downside to using virtual memory is, of course, the performance hit of having to hit the hard drive, which is much slower than RAM. Thus even without RAM Doubler, you can use VM on OS 9 to "give" yourself more memory for free, and you can set how much (via the Memory control panel). Apple's VM will work as you expect. Think of RAM as a desk and your HD as your file cabinet. This is oversimplified, but say you have 100 MB, and have set your VM for 200 MB (total). The system uses 40, and you launch FreeHand (which you have assigned 50), so the system will run (more or less) without using VM, because you're still within the limits of your physical RAM. Your desk is not yet full. But then if you launch Quark (another 50), the system will see that there is no room in physical RAM, and write some or all of the memory being used by FreeHand, and clear the room in RAM so you can launch Quark. In other words, you've taken some of what was on your desk and put it in the front of your file cabinet for quick retrieval when needed, so that you could make room for something else. The system will now say that you've got 140 MB being used, but (at least) 40 of that is stored on the disk temporarily, and to use it would require clearing out some of what's in physical RAM and reloading it (taking some of what's on your desk and putting it in the front of your file cabinet, so that you can again make space for what you put there initially on your desk). This can be very efficient as long as both Quark and FreeHand aren't both trying to do things at the same time. If you're just going back and forth between them, you might have to wait a second while memory for one unloads and the other loads, but that's it. If they're both working actively on their documents, though, you'll have a flurry of disk thrashing as the two apps compete for available RAM. The reason why you have to keep your application memory sizes to within physical RAM under any VM system (including RAM Doubler) is that if an app's memory has to be partially stored on disk at all times, you're constantly going to be loading and unloading memory for that app if you work with a document large enough to spill over. Anyway, let's say Photoshop is set to 75 MB -- if you try to launch it at this point, you'll get an out of memory, because you set your VM ceiling at 200 MB, and you only have 60 MB left. But the ceiling is arbitrary -- you could set it higher, at the cost of potential slowdown by loading and unloading more apps, and also you have to reserve more of your HD space for it. What RAM Doubler brings to the table is that under Apple's VM system, if Quark is set to 50 MB so that you can work effectively with large documents, most of the time 40 MB or so are going to waste; Quark has just reserved the memory in case it needs it. RAM Doubler sees that 40 MB are not being used, and lets other programs use it *before* having use VM to write stuff out to disk. So you're right, you can give all of your apps huge memory partitions, secure in the knowledge that under RAM Doubler, you can run many more programs at once because it won't let any memory go to waste before writing to disk. If Quark is only using 10 MB, and Photoshop is only using 15 MB, and FreeHand is only using 20, and the system is using 40, you're still within the limits of physical RAM and don't have to do any disk writing. However, you don't get something for nothing, and you'll have the usual VM limitations under some circumstances. If you're working with a large Quark file that uses all 50 MB, then RD can't give any of its memory to other apps. So if you launch Photoshop and open a large file that uses all 75 MB, there's still only 100 MB of physical RAM, and RD has to write some of the memory being used by Quark to disk, just as Apple's VM system does. When RD has to do this, it's a lot less magical because there's the usual VM performance hit. This is why RD imposes a ceiling (initially double your memory, later triple); it's an arbitrary ceiling, but if they set it too high, you'll get slowdowns just because the active memory needs of all your running apps are likely to not fit in physical RAM, and then it's just a disk-based VM system. Personally, on my 2400 I have 112 MB, and use no virtual memory at all, and instead live with running fewer apps at once. I usually find it comfortable enough. >Therefore OSX on a machine with limited resources wouldn't be juggling >these resources between a greedy system and program(s) but rather >devote all 100 to the OS and still have a lot left over for other >tasks. At the very least it would allow you to run Classic and one or >two other apps efficiently. Not so simple. OS X requires an ungodly amount of RAM just for its lovely user interface. All those transparencies are expensive and in order to get decent performance out of things like window resizing the system keeps multiple copies of the screen in memory at all times. That is, if you have enough memory -- if you don't, it uses VM to write screen data to disk. (Hint: run in Thousands, not Millions [which probably isn't an option anyway on a 2400]). There's also all kinds of under the hood stuff going on that I don't even know about that also demands RAM. If you have only 112 MB of RAM, it's unlikely that you can run Classic efficiently even all by itself. It's just not enough. Remember that 128 MB is Apple's minimum requirement for OS X, and that's barely enough. You'll be VM thrashing till the cows come home. Classic is the most resource-intensive part of OS X. Sorry... >The fact that system-bloat didn't cut into my available ram was the >main reason I started using RD, I no longer had to be frugal with how >much useless crap was in my SF (bring it on AfterDark). System bloat should have still cut into your available RAM under RD -- it's just that so much more was being made available to you by reclaiming unused memory for your apps that it didn't matter. >Considering how >crafty the RD programmers were and how well OSX manages memory I'm sure >that RamDoubler X would be fantastic for earlier Powerbooks trying to >run OSX. No doubt they are very crafty, but this makes no sense. The point is that OS X manages memory more efficiently, hence no need (or possiblity) for RAM Doubler X to do a better job. Under OS X, you don't assign memory partitions to applications as you do in OS 9; they don't need to reserve memory for their documents in advance. I don't know enough about what happens under the hood in OS X to say definitively that there is no room at all for a memory-enhancement product, but I really doubt that there is. Also let us not forget that Apple's minimum PowerBook for OS X is a Wall Street, and that takes 256 MB of RAM. > PS. My 2400 should be arriving friday, I'm very excited. Cool! You'll have to let us know how you like it. Ivan.