> > > Students Travel the World Using Digital Tech Frontier's Virtual > Reality Educational Tools > > > Virtual Reality Lab Takes Students on Adventures While Teaching > Them How to Learn > > PHOENIX, April 29 /PRNewswire/ -- Leveraging its expertise in > creating immersive virtual reality environments for major > corporate clients including IBM, AT&T and Disney, Digital Tech > Frontier has developed the Virtual Reality Development Lab > (VRDL), an educational tool that allows students to create > virtual reality environments that teach them subject matter, as > well as how to learn, plan and work in a group. VRDL can be > integrated into any curriculum that encourages exploratory > research and active learning, and will be available at more than > 215 schools nationwide in the coming year. > > "Kids today don't respond well to traditional, static, lecture- > style teaching. By incorporating elements of gaming and 'cool' > technology into VRDL, we were able to create cutting-edge, high- > tech educational tools that are fun to use and provide skills > for lifelong learning," states DTF's CEO and Creative Director > Scott Jochim. "We also ensure that all our programs meet or > exceed the U.S. Department of Education's National Educational > Technology Plan goal of better educating and preparing students > to meet the demands of our increasingly high-tech society." > > VRDL provides students with the hardware, software and > instruction manuals they need to produce their own virtual tours > from brainstorming through planning to completion of the > project. The teacher serves as the project manager, helping > students develop subject guidelines, realistic goals and > timelines and enforcing their implementation. Students plan the > project, research information, gather media and material, > photograph the key location for the panoramic environment and > create a virtual tour that incorporates what they've learned. > > VRDL and its companion program, Educational Reality System > (ERS), are currently being used at schools throughout Arkansas > under a grant from the Arkansas Department of Education. > Describing the impact of these programs on students and > teachers, Wallie Shaw, consortium project director, explains > that, "Not only were we able to better convey critical > information to students in an interactive and dynamic > environment, but we are now doing it in a manner that is more > pedagogically sound and entertaining for our students. > Preliminary results of attitudinal surveys administered to both > students and teachers reflected overwhelming support for use of > the new technology that DTF pioneered." > > VRDL projects can be customized to meet the instructional > objectives of a school's social studies, science, math, language > arts, history, humanities and technology curriculum, as well to > foster community involvement among students. > > Because VRDL is user-friendly and portable, students can shoot > photographs and assemble a tour anywhere. The complete lab > weighs only 30 pounds and comes in a waterproof, custom-fit, 30" > x 24" x 20" sturdy, easy-to-carry travel case. The VRDL > incorporates all the equipment needed to capture 360 degree > ceiling to floor, wall-to-wall environmental realities -- a high- > resolution digital camera, a 360 degree rotator assembly, a > tripod, a leveling pod, a spherical lens and a flash media card. > The ready-to-use lab also includes a simple, straightforward > instruction manual that even a technology novice can follow and > an Apple PowerBook G4 loaded with all the software required to > produce and edit 360 degree environments, edit 360 degree > movies, create three-dimensional objects and incorporate virtual > reality head-tracking capability. To provide a fully immersive, > virtual reality experience, the VRDL also contains a wide screen > head-mounted display, a head tracker and a gyro mouse and > wireless receiver. Virtual tours can be viewed (in the virtual > reality format) on PCs, Macs, large screens and the web, > enabling teachers to incorporate the learning experience into > any type of classroom setting. > > As classrooms across the country and even around the world begin > to use VRDL, students and teachers will be able to use the > Internet to share their virtual tours with each other and open a > window on their world. For example, a group of students in > rural Kansas could experience Kwanzaa and students across the > country could follow the building of a New York City skyscraper > and could learn about Native American rituals and culture. What > seems ordinary to a Future Farmer of America -- the birth of a > lamb or pig or the harvesting of a crop -- would be a totally > new experience to a child in Chicago. Someday, a virtual tour > could help a Palestinian child and an Israeli child learn about > each other's lives. > > "Like Nelson Mandela, I believe that, 'Education is the most > powerful weapon which you can use to change the world,'" says > Jochim. We developed VRDL to give students and teachers an > educational tool that provides more than facts and figures; it > engages their minds, stimulates their creativity and teaches > them skills that will help them succeed throughout their lives." > > > About Digital Tech Frontier > > Phoenix-based Digital Tech Frontier (DTF) is an industry leader > and pioneer in the custom design, development and delivery of > virtual reality systems and simulators for the entertainment, > training, medical and education markets. DTF has created > immersive virtual reality environments for numerous national > corporate customers including: Disney, AT&T, Honeywell, Hyatt > Regency, 21st Century Fox, Nokia Communications, ServiceMaster, > Exxon, Budweiser, Thompson Newspapers, Allstate Insurance, Chase > Bank and IBM. Founded in 1996, DTF's innovative technologies > have been featured in Business Week, Popular Science, Time and > Wired magazine. Visit us at http://www.dtf.net . > > For further information, please contact Leigh Nyveen of CPRi > Communications, +1-480-657-9966, ext. 16, lnyveen at cpronline.com, > for Digital Tech Frontier. > > ------------------------------------------------------------------------ --------------------------- Les Posen/MEL Webmaster Lposen (AIM/iChat) Australian Psychological Society P.O. Box 1229 (Victorian Branch) St.Kilda South Virtual Reality Therapy Australia 3182 http://homepage.mac.com/lesposen/iMovieTheater1.html