[Cube] Kernel panics, etc...

S Keene mail at newx99.co.uk
Sat Jan 28 06:48:40 PST 2006


so if I've got a GF2 MX graphics card would I be better sticking to 
10.3 as now? or do others find it runs okay?

eskay


On 28 Jan 2006, at 14:40, Rob In der Maur wrote:

> petter,
>
> I was just skimming through the posts, and noticed your remark. 
> Actually it appeared indeed after 10.4.3! I had the Cube run for a 
> long time on 10.3.x without any problems but decided to upgrade to 
> 10.4.4 about three weeks ago and that is when the graphics problems 
> started to occur. So it might not be related to fan issue at all?
>
> Anyway, attached my panic.log.
>
> Unresolved kernel trap(cpu 0): 0x300 - Data access 
> DAR=0x000000004C5460B8 PC=0x0000000000678630
> Latest crash info for cpu 0:
>    Exception state (sv=0x36CB0280)
>       PC=0x00678630; MSR=0x00009030; DAR=0x4C5460B8; DSISR=0x40000000; 
> LR=0x0096B830; R1=0x21E13980; XCP=0x0000000C (0x300 - Data access)
>       Backtrace:
> 0x0096B7E0 0x0096C574 0x0096C238 0x0094EB88 0x00957D5C 0x0076401C
>          0x00644C2C 0x0003C744 0x000A9894
>       Kernel loadable modules in backtrace (with dependencies):
>          com.apple.nvidia.nv10hal(4.1.8)@0x926000
>             dependency: com.apple.iokit.IOPCIFamily(1.7)@0x43a000
>             dependency: com.apple.NVDAResman(4.1.8)@0x630000
>          com.apple.NVDAResman(4.1.8)@0x630000
>             dependency: com.apple.iokit.IOPCIFamily(1.7)@0x43a000
>             dependency: 
> com.apple.iokit.IOGraphicsFamily(1.4.1)@0x5f6000
>             dependency: com.apple.iokit.IONDRVSupport(1.4.1)@0x61a000
> Proceeding back via exception chain:
>    Exception state (sv=0x36CB0280)
>       previously dumped as "Latest" state. skipping...
>    Exception state (sv=0x36F93C80)
>       PC=0x00000000; MSR=0x0000D030; DAR=0x00000000; DSISR=0x00000000; 
> LR=0x00000000; R1=0x00000000; XCP=0x00000000 (Unknown)
>
> Kernel version:
> Darwin Kernel Version 8.4.0: Tue Jan  3 18:22:10 PST 2006; 
> root:xnu-792.6.56.obj~1/RELEASE_PPC
> panic(cpu 0 caller 0xFFFF0003): 0x300 - Data access
> Latest stack backtrace for cpu 0:
>       Backtrace:
>          0x00095718 0x00095C30 0x0002683C 0x000A8384 0x000ABD00
> Proceeding back via exception chain:
>    Exception state (sv=0x36CB0280)
>       PC=0x00678630; MSR=0x00009030; DAR=0x4C5460B8; DSISR=0x40000000; 
> LR=0x0096B830; R1=0x21E13980; XCP=0x0000000C (0x300 - Data access)
>       Backtrace:
> 0x0096B7E0 0x0096C574 0x0096C238 0x0094EB88 0x00957D5C 0x0076401C
>          0x00644C2C 0x0003C744 0x000A9894
>       Kernel loadable modules in backtrace (with dependencies):
>          com.apple.nvidia.nv10hal(4.1.8)@0x926000
>             dependency: com.apple.iokit.IOPCIFamily(1.7)@0x43a000
>             dependency: com.apple.NVDAResman(4.1.8)@0x630000
>          com.apple.NVDAResman(4.1.8)@0x630000
>             dependency: com.apple.iokit.IOPCIFamily(1.7)@0x43a000
>             dependency: 
> com.apple.iokit.IOGraphicsFamily(1.4.1)@0x5f6000
>             dependency: com.apple.iokit.IONDRVSupport(1.4.1)@0x61a000
>    Excep
> *********
>
> On Jan 25, 2006, at 11:51 , petter wrote:
>
>> Just a question?
>>
>> Have this begun after the 10.4.3 update?
>> My dad have the same problem - It's the graphics driver thread that
>> crashes all the time for his GF2mx.
>>
>> It begun after upgrading to 10.4.3 and updating gfx card and cube
>> firmware it's still there.
>> So my thought was that it's the system that causes it.
>>
>> can you post your crash report or atleast the first 20 lines about the
>> crashed thread? It should look something like this:
>>
>>       Kernel loadable modules in backtrace (with dependencies):
>>          com.apple.GeForce(4.0.6)@0x8c7000
>>             dependency: com.apple.iokit.IOPCIFamily(1.6)@0x433000
>>             dependency: com.apple.iokit.IOGraphicsFamily(1.4)@0x5eb000
>>             dependency: com.apple.iokit.IONDRVSupport(1.4)@0x60f000
>>             dependency: com.apple.NVDAResman(4.0.6)@0x625000
>>
>>
>>
>>> Hi all,
>>>
>>> Suddenly my Cube is experiencing loads of kernel panics. Also the
>>> screen (17" ADC display) sometimes is not displaying properly, as if
>>> either the graphics card or display itself are broken. But it also
>>> might display properly another time...
>>
>>
>>
>> Petter
>>
>> -when i run out of red, i use blue
>>
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>
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