>I'll double check but I think they're all installed and active. Thanks for >the tip. It seems that Jedi Knight and The update for Star Trek Elite Force >are the only 2 that have this problem, so far. Both from Aspyr. Hmmmmm! Also, those are both based on the Quake 3 engine. The common bug is more likely due to that than due to their association with Aspyr. (Besides, if it were a bug introduced in the porting process, blame Westlake. They did the actual work on both those games.) Nevin