[MG] Jedi Knight problem
Nevin Steindam
thenevin at ameritech.net
Wed Dec 11 09:07:45 PST 2002
>I'll double check but I think they're all installed and active. Thanks for
>the tip. It seems that Jedi Knight and The update for Star Trek Elite Force
>are the only 2 that have this problem, so far. Both from Aspyr. Hmmmmm!
Also, those are both based on the Quake 3 engine. The common bug is more
likely due to that than due to their association with Aspyr. (Besides, if
it were a bug introduced in the porting process, blame Westlake. They did
the actual work on both those games.)
Nevin
More information about the MacGames
mailing list